Publié : 6 December 2025
Actualisé : 18 hours ago
Fiabilité : ✓ Sources vérifiées
Je mets à jour cet article dès que de nouvelles informations sont disponibles.

The video game industry, often seen as a bastion of innovation and creativity, has recently witnessed an event that is as tragic as it is instructive: the abrupt downfall of Postal: Bullet Paradise. This project, the fruit of six years of hard work, was consumed in less than 48 hours by a wave of popular indignation, raising burning questions about the use of artificial intelligence (AI) in game creation and the devastating impact of community judgment. I’m going to tell you how a simple AI rumor could destroy a studio.

The story of Postal: Bullet Paradise is a cautionary tale about the fragility of creation in the digital age. It is a tale that forces us to question our own reactions, the place of AI in art, and the responsibility that falls on creators as well as consumers.

🤖 The Rise and Fall of a “Bullet-Heaven”

On December 3rd, Running With Scissors (RWS), the creators of the Postal franchise, made a surprising announcement: Postal: Bullet Paradise, a cooperative “bullet-heaven” developed by Goonswarm Games, an independent studio. The idea, an explosive mix of Vampire Survivors on steroids and the characteristic dark humor of Postal, seemed promising. A 2026 release on PC and Switch was planned. But the enthusiasm was short-lived.

As soon as the trailer was released, a storm broke out on social media. The “pixel detectives”, armed with digital magnifying glasses, scrutinized every image, every sprite. The verdict fell, unequivocally: the visuals were tainted by AI. Smudged textures, blatant graphic inconsistencies… For a community attached to the authenticity and “dirty” aesthetic of Postal, it was a betrayal.

🤖 RWS Draws its Own Bazooka

Faced with the rising anger, Running With Scissors reacted with surprising speed. In a statement, the studio disassociated itself from the project, stating that it had never approved the use of generative AI in Postal: Bullet Paradise. RWS brought out the heavy artillery, publicly disowning a game that it had announced itself just hours before. A radical decision, motivated by the desire to protect the Postal brand image, but which sealed the fate of Goonswarm Games.

🤖 The Human Behind the Bad Buzz

Goonswarm Games found itself at the center of a media hurricane. Accused of using AI secretly, the studio denied it outright, claiming that all visuals had been created by hand. But the machine was started, and the truth mattered little. Overwhelmed by harassment and threats, Goonswarm Games made the heartbreaking decision to close its doors, taking with it six years of hard work and the dreams of a team.

Key Point: The speed with which an AI rumor can destroy a project and an entire studio is frightening. It underscores the increased sensitivity of the gaming community to this technology.

🤖 And now? The Dark Future of Indie Gaming?

The Postal: Bullet Paradise saga is a warning. It reveals the power of the community, capable of making and undoing a project in hours. It highlights the dangers of generative AI, seen by many as a threat to human creativity and the employment of artists. It raises fundamental ethical questions about transparency and accountability in the video game industry. But let’s not kid ourselves, AI is here, and well there. So what to do?

This fiasco reminds us that behind every game, there are human beings, with their passions, their hopes and their vulnerabilities. It invites us to caution, nuance, and compassion. Before judging, condemning, let’s take the time to understand, to listen, to remember that the video game industry is above all a matter of passion and creativity.

Here is a summary of the events:

Date Event
December 3, 2025 Announcement of Postal: Bullet Paradise by RWS
December 3-4, 2025 Allegations of AI use by the community
December 4, 2025 RWS disassociates itself from the project
December 5, 2025 Closure of Goonswarm Games

🤖 ChatGPT Prompts in all of this?

The original article does not mention the use of ChatGPT prompts in the creation of Postal: Bullet Paradise. However, if Goonswarm Games had used generative AI tools, they could potentially have used prompts to generate assets or ideas. Here are some examples of prompts that could have been used:

📝
/GENERATE_SPRITE
Create a pixel art sprite for an enemy.

Example Usage: /GENERATE_SPRITE A pixel art zombie with gore details.

💡
/BRAINSTORM_IDEAS
Suggest level ideas for a game.

Example Usage: /BRAINSTORM_IDEAS Levels for a cooperative bullet-heaven in the Postal universe.

❔ Frequently Asked Questions

So, what basically happened with Postal: Bullet Paradise?

Basically, the game was announced, the community thought it was using AI, Running With Scissors pulled out of the project, and the studio developing it ended up closing down due to harassment.

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