Publié : 23 November 2025
Actualisé : 2 hours ago
Fiabilité : ✓ Sources vérifiées
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📋 Table of Contents
🎮 The Gaming Star Wars: AI Divides the Worlds!
Remember when the “console wars” were the biggest drama in video games? Forget about it. In 2025, a new colossus has entered the arena, fracturing the industry into two opposing camps: Generative Artificial Intelligence (GAI). Since ChatGPT’s arrival in late 2022, AI has surged everywhere, and our favorite games are no exception. Dialogues, graphics, even code… it promises infinite worlds and insane productivity. But behind this Midas touch, a burning question: will AI kill the soul of video games, or reinvent it? Buckle up, the battlefield is mined.
Key Takeaway: The video game industry is radically divided by generative AI, between giants who see it as essential for productivity and creators who see it as a threat to art and employment.
🚀 The “AIGeeks”: The Race for Productivity
On one side, we have the visionaries, or perhaps the pragmatists (time will tell!), whom I call the “AIGeeks.” For these publishing behemoths, AI isn’t an option; it’s a matter of survival. Electronic Arts (EA), for instance, is a clear leader. Their CEO has hammered it home: AI is “existential.” And they’re not kidding. For College Football 25, they generated 150 stadiums and 11,000 faces… in the blink of an eye. Imagine the time saved!
In China, Tencent goes even further, transforming concept art into a 3D model in seconds. There, no philosophical debate, just a frenetic race for efficiency. Ubisoft is also venturing into this with its “Ghostwriter” tool, intended for minor NPC dialogue. The objective is clear for these companies: produce more, faster, and (one can guess) cheaper, to remain competitive in an ever-demanding market.
Important: Ubisoft’s “Ghostwriter” tool has sparked anger among writers, who believe that correcting AI-generated text is often more time-consuming than writing it from scratch, thereby threatening junior positions essential for learning the craft.
🚫 The “Humanists”: Gaming’s Soul in Peril?
But against this technological tide, a resistance is organizing, what I call the “Humanists.” For them, AI is a direct threat to creativity, authenticity, and, let’s be clear, jobs. Their champion is SAG-AFTRA, the American actors’ union. After a historic strike, they secured a major victory in late 2025: mandatory consent and fair compensation for the use of an actor’s voice or image by AI. This is a giant leap to protect artists.
Scandals are plentiful. Who forgot the unease when Epic Games resurrected James Earl Jones’s voice (Darth Vader) for Fortnite via AI? Or the horror of Françoise Cadol, the French voice of Lara Croft, discovering her voice had been cloned without her authorization for a Tomb Raider remaster? The collective “Touche Pas Ma VF” (Don’t Touch My French Voice) is on the front lines of these battles. Studios like Obsidian (the narrative RPG wizards) proudly display “No AI” in their game Avowed, a manifesto for human craftsmanship. For them, a game is above all a story told by humans, for humans.
“We don’t care about AI-generated works. We care about human-generated works. What is soiled, superficial, soulless, depthless, cultureless, meaningless… does not interest us.”
⚖️ The Balance Between Profit and Soul: A Hybrid Challenge
Beyond the passionate debates, the reality is more complex. The arrival of AI coincides with massive waves of layoffs, creating a deep crisis of confidence among players. The perceived quality of games sometimes suffers from these technological shortcuts. The issue of rights, particularly concerning voice and image, has become a thorny legal battlefield, as shown by Françoise Cadol’s case against Aspyr MEDIA.
| Camp | Philosophy | Examples | Concerns |
|---|---|---|---|
| “AIGeeks” (Pro-AI) | Productivity, innovation, competitiveness. | EA (stadiums, faces), Tencent (instant 3D), Ubisoft (Ghostwriter). | Costs, development timelines, staying cutting-edge. |
| “Humanists” (Anti-AI) | Creativity, authenticity, employment, copyright. | SAG-AFTRA (actor rights), Obsidian (“No AI”), protection collectives. | Job losses, artistic dilution, “soulless” content. |
🔮 What Future for Our Virtual Worlds?
So, what does the future hold for us? It’s unlikely that AI will disappear. It’s here, and its potential is immense. The challenge will be to find a balance, a kind of hybridization. AI could become a powerful tool for repetitive tasks, freeing creators for what truly matters: innovation, emotion, soul. But this will require strict regulation, clear agreements with artists, and constant vigilance to ensure that “saving time” doesn’t turn into “killing creativity.” Video games, this young and dynamic art form, are at a crossroads. Will they be able to build a future where technology and humanity coexist harmoniously? Only the next pixels will tell.



















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